Metroidvania ‘Souldiers’ Sees Two Week Delay, Now Releasing In June


Souldiers Art
Image: Retro Forge Games

Retro Forge Games, developer of the upcoming pixel art Metroidvania Souldiers, has just today announced that the game is being delayed very slightly.

The development team is very apologetic for this short notice rescheduling, as the game was originally due out this month, on 19th May. Now Metroidvania fans will have to wait a few more weeks to get their hands on the game.

Here is Retro Forge Games’ statement on Twitter:

Mighty warriors,

We know how eager you are to begin your adventure in Terragaya. However, the release for Souldiers, originally scheduled for May 19th, has to be postponed despite our best efforts to June 2nd on all platforms.

This is certainly not an announcement we wanted to make, we owe to be as transparent and honest as possible with you all. We’ve run into some unexpected difficulties and want to make sure that the experience we’re offering you is the best it can be, so we’ve had to slightly delay the launch of the game. But don’t worry, it’s just a matter of two weeks!

Thank you so much for your patience and understanding.

Published by Dear Villagers, this brutal action platformer will allow you to play as three different classes, solve puzzles in a daunting Metroidvania-style map, and get to grips with challenging Souls-like combat when it releases on 2nd June. A physical release is due out further down the line, too. We hope those extra two weeks allow the developers to iron out those last few bugs and ship out a game that it’s proud of!

If you’re looking to pick this up, let us know how you feel about the delay, and whether you’re grabbing a physical edition.





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